A downloadable game for Windows

Robots have gone rogue and are searching for you. Turn them into scraps and upgrade your weapon.

This game was written during a single month for the #1GAM (http://www.onegameamonth.com/) August 2016. The theme was "Levelup".

More information

Published 322 days ago
AuthorMike Wells

Install instructions

Unzip the package anywhere. Double click on the .exe file to start the game. Click the X in the top right to exit.


Scrap.zip (20 MB)


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I know it's for 1-Game-a-month but should you feel like tweaking the game a bit, here are some comments that I hope you will find constructive!

- There is no X in the upper-right when you are in full-screen mode. No way to quit besides Alt-F4.

- When you kill several enemies in a short amount of time, you will see a succession of power-up screens. My idea would be to start a timer after a kill; if no other kills are made within a defined time period, show the pop-up screen. If more kills are made before the timer expires, then reset the timer and add one skill point. When the player ends his killing streak, show the pop-up screen with the amount of cumulated points to spend on the power-ups.

- It is very hard to judge the depth of the lasers, maybe a shadow or a lighting effect on the ground would help.

- Powering up the fire rate seems to increment linearly, which makes some upgrades feel useless. Maybe have the first upgrade shoot a bit faster, the next one 5 times faster, etc. Progression would be much more pleasant and have more of an impact that way. Also maybe a limit to how fast the fire rate can go.

- A powerup after each and every kill keeps the gameplay from flowing; it starts and stops very often. Maybe give a power up every 1, 3, 5, 8, 15 kills.

Keep developing!

Thank you so much for downloading this and giving it a spin. It's definitely been a whirlwind of a month. All of your comments are right on point as well.